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3d artist (hardsurface) looking for freelance/fulltime work

polycounter lvl 3
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MikeWal polycounter lvl 3
Hello, my name is Mike and i'm an 3d artist looking to develop a nice looking props/weapons/cars/robots - any hardsurface stuff for your game. Willing to discuss any freelance job.

Software experience:
 Autodesk 3d studio Max
 Autodesk Maya
 Adobe Photoshop
 Zbrush
 Substance Painter
 Keyshot
 V-ray
 Corona Renderer
 Marmoset Toolbag
 xNormal
Skills:
Modeling of high/low polygon models by concepts or photo references;
Creating final renders for game-art, 3d concepts;
Preparing model for game-engine, optimizing textures and polycount;

You can contact me by PM on forum or writing to e-mail adress: mike-3d@yandex.ru

Portfolio example:

Glock 2k textures


Fiat 500 Abarth for mobile games 9k polys

SCAR 4k textures

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