Hi,
So I need to make the switch from Maya which I've been using for years over to C4D which I've never touched. Just wondering if anyone has made the transition and how was it?
I know if you know one, you can pick up another pretty quickly but how is the program compared to Maya? Can it do everything Maya can?
Cheers.
Replies
Not hard at all
To answer your other question
sure it can do everything maya can do
just not as fast*
*your experience may vary
And no, i don't think Cinema4d can do everything Maya can, even pumped full with plugins, it can barely touch Maya in terms of functionality and ability.
But it is easy, fast and very stable.
I made the switch to Maya at version 8 or so because the C4D bones system sucked at that time. I'm still attached to it and try to follow its development as best as possible, but I'm not using it any more.
It used to be a great starter package, indeed very solid, and aggressively priced because you could buy individual modules.
C4D's traditional strengths were pre-rendered content, lighting, rendering, modeling. Weaknesses: rigging, integration with pipelines, real-time. This may have changed though.
One of C4Ds biggest strenghts is the interface, its 100% customizable and very well built and you should profit from that
For modeling I made a palette which has all the important features in sight and with that it should be a breeze to get around
I didnt update in the last year and there are some new features like the modeling pen and the changed cutting tools and stuff but there is all the core http://www.flowfiregames.com/modelingpal There is also a 3DS style control sheme included but you can make yours like maya.
With shift + F12 (Customize Commands) you can find any action in the whole program in a list and drag it straight in your UI too.
You can also change any command and bind anything to be like maya. If only more software were like this.
For modelling and animation, I think you'll find most of the same tools. Just google the Maya name for it and Cinema 4D to find out the C4D version of a tool you can't find.
There is a lot more that's intuitive about C4D compared to Maya, so I think you shouldn't have too much trouble.
if you need fast modeling tool still softimage, simply Rigging softimage, softimage still can to everything
But softimage dead!
so I highly recommended check Houdini for more experience and softimage