Hello,
I am working on a doorway. Using the bevel tool, my geometry does not turn out "Perfect" as I would expect it to. Such as, I want it to be a perfect diamond when I bevel this edge (edges A and B should be the same size):
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I have reset the tool, and tried beveling new pieces of geometry with an L angle, they all give me this imperfect bevel geometry. I did find out that there are tons of people having issues with Bevel past Maya 2015, I have not tried going back 3 versions, I also would prefer to not do that.
(Miltering is at uniform becasue i was trying every slider and button to see what would fix it.)
Any ideas? If I find the answer I will post it.