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Wonky Bevel Tool [Maya LT 2017]

Hello,

I am working on a doorway. Using the bevel tool, my geometry does not turn out "Perfect" as I would expect it to.  Such as, I want it to be a perfect diamond when I bevel this edge (edges A and B should be the same size):



I have reset the tool, and tried beveling new pieces of geometry with an L angle, they all give me this imperfect bevel geometry. I did find out that there are tons of people having issues with Bevel past Maya 2015, I have not tried going back 3 versions, I also would prefer to not do that.

(Miltering is at uniform becasue i was trying every slider and button to see what would fix it.)

Any ideas? If I find the answer I will post it.
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