I am here to show my studio work at school. I am currently working on a stylized game cinematic with couples of people. And we almost gonna finish. Below are the stuffs I have done in the project. Please feel free to comment and criticize!
@ladyxbug Hi thank you! I posted a link for the turntable above you can check it out. I basically used Photoshop & Substance Painter to texture. And Substance Painter really helps me a lot.
My process is first make a tileable texture in photoshop, then go to substance painter, I don't remember the exact name but basically instead of fill the tillable texture in uv, you directly project this texture on the model to get rid of the seam.
Sometime it might need to take some time to fix the texture in photoshop if you export them from Substance Painter. This is the way that I did, there might be some better solutions. But hope this can help.
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http://https//youtu.be/cJr4vwyByMc
My process is first make a tileable texture in photoshop, then go to substance painter, I don't remember the exact name but basically instead of fill the tillable texture in uv, you directly project this texture on the model to get rid of the seam.
Sometime it might need to take some time to fix the texture in photoshop if you export them from Substance Painter. This is the way that I did, there might be some better solutions. But hope this can help.
Below I just did the textures, my team members modeled them, I redo the unwrap.