Jumping into the fray a little late here. I have a few ideas for how I want to approach this because it's been a while since I did much personal art, so here are my restrictions:
- The theme is "Wizard's Tower"
- All hard edges need to be able to catch light (bevels everywhere!)
- All mesh intersections should appear sharp
- All objects must have thickness (no alpha or double-sided materials unless they're things like glass)
- No object my have more than 4 colors/materials
- All material transitions must be made with geometry (no texture painting allowed)
So with that in mind, here are days 1-3 compressed into a single scene. I'm counting the potion bottles as a single item since I copied so much between all of them, the book as a separate object, and the table as a separate object.
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Made some candles that I can place around the scene. Probably going to add a few more, too.
Here's a little bitty update. Made some books and bookshelves.
that said, looking forward to the final scene
Anyway, here's a telescope.
Testing some refraction on big old potion bottles.
No textures anywhere aside from whatever's in the standard content. It's all just polygons and flat materials.