hey guys, if every you feel the need to put yourself through retopology in Zbrush and modelling in Cinema 4D, I just made a pretty fun tutorial for hardsurface modelling - specifically a fighter jet. If you want to check it out, here's the link.
https://gumroad.com/l/JGyLif not, here are a few of the shots of the plane itself.
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here's the rear.... mmm dat ass doe amirite?
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and a nice-looking pre-texturing render 'cuz why not?
Anyway hope you guys like the tutorial.