ears are a bit too big at the moment. I think you should pinch the bridge of her nose to make it more narrow, and flare out the corners of her nose a little to get more of that diamond shape you see the concept. her jaw is also looking very rounded in your model, where it has a pretty pronounced corner to it in the concept. looking like a good start though!
I worked in the face, I think she looks prettier now. I went with the mixed-race look from the 6 face sketch (black features, like the nose and super orbital compartment fat pad). I used Meagan Tandy as human reference too Also changed worked on the legs, to give them better line flow. I tried to match the flow of the top-right artwork in my reference. I think they look a little to thick now, but when she moves skinnier legs would make her look too thin (I'm going with the fitness model type of body).
Please forget about the shoes, I just realized I had the wrong subtool active at the time.
Her eyes seem a bit too round and big try to give them a bit more shape. I also think her arms with big fist look really long but that probably because your upper body is so short it looks a bit odd.
Man, I'm really bad at stylized characters, but I did notice that the knees look a big too narrow from the front and back views. it throws off the balance of her legs.
Replies
I worked in the face, I think she looks prettier now. I went with the mixed-race look from the 6 face sketch (black features, like the nose and super orbital compartment fat pad). I used Meagan Tandy as human reference too
Also changed worked on the legs, to give them better line flow. I tried to match the flow of the top-right artwork in my reference. I think they look a little to thick now, but when she moves skinnier legs would make her look too thin (I'm going with the fitness model type of body).
Please forget about the shoes, I just realized I had the wrong subtool active at the time.