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[Substance Painter] Emissive Greyscale for Base.

polycounter lvl 20
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oXYnary polycounter lvl 20
How would I setup a project to use a grayscale emissive to then use the Albedo/Base as the color to make emissive?

If I attempt at this time to use the standard pbr shader and the emissive grayscale, it changes the entire object to a bright yellow.  Does this require a custom shader to pull off?

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