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3dsmax UVW , Overlap Multiple Shells

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skyline5gtr polycounter lvl 11
Hey guys, wanted to put this out to see if anyone has a better way.

Lets say i have 6 UVW shells like wheels. I want to overlap them so they occupy the same space on the UV. Right now im snapping each one to match but i feel there has to be a way to select them all and 1 click to get them all in the same space

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