Title says it all,
I'm curious how should I go about developing an object which will be destroyed. In this case its a boat. Am I going to model the boat as a single polygon or do I need to create separate objects and put them together (combine polygons?) so they can be broken away
Replies
It`s easier to destroy separated pieces because you can have wood and steel in the same mesh and if the pieces are combined then when you destroy them using rayfire or whatever, you need to make the destroy accordingly, because wood is destroying in a way and metal or plastic in another way.
I hope you understand what i`m trying to say.