Hi prop/environment artists,
Kate here, I work at Fullbright (Portland, OR) on a game called Tacoma.
We're looking for a full time contractor starting either ASAP or in the new year to help us build models for our space station. The models (realistic proportions with simplified textures) will be for Unity - normal, metal smoothness, albedo - and include anything from small decor props to soft sculpted pieces (hanging articles of clothing) to mechanical and architectural elements.
Friendly, timely communication is such a plus, and please, though I love you moonlighters and I've been there myself, full time contractors only. We're more than happy to chat about rates.
Please feel free to reply to this thread with your portfolio or with any questions you may have, and thanks for reading. I'm looking forward to checking out some cool work.
Update: Position filled, thanks all.
Replies
I`m interested, here is my website in which you can find everything about me
http://catharzis.com/
I`m available for full-time contract.
Let me know if you have any questions
Cheers
Thanks and I hope to hear from you soon!
Sincerely,
Daniel Rose
http://rose3d.com
daniel@rose3d.com
Hello, im 3d artist generalist. (mostly like character design, clothing and architecture)
VR/AR.
My works here https://daefractus.artstation.com/
Architectural education. I have had working experience as level designer, graphic designer, architect.
High skill of 3dsMax, Zbrush, Substance. Worked with Unity and UE4. Extensive experience working with ArchiCAD, Photoshop, Marvelous Designer.
Contact me here or with mail daefractus@mail.ru
http://psycho.artstation.com/
Hello Kate
My name is Benjamin roach, an Australian (native English) currently living and working in Tokyo, Japan. I have more than eight years combined experience working professionally as an Environment Artist/Level Designer in both studios and as a freelance contractor for games, movies and TV.
I recently finished working alongside Square Enix on Final Fantasy 15 and Kingsglaive. I am currently working with Sega and from 2017 with Fromsoftware on real time game projects. I have received recent acclaim from my personal recreation of Dark Souls 3 inside Unreal Engine 4:
https://www.youtube.com/watch?v=fnoSpZMicZU&t=1s
I would love to discuss in detail with you how I can contribute to your project. I have the opportunity working full time hours from the start of January 2017, I also have some time before then to chip away at the project too if need be. Most of my work is in Unreal but I do have experience with Unity and most importantly with realt-time game dev in general.
Contact:
Portfolio: http://www.benroachstudios.com
Artstation: https://www.artstation.com/artist/benroachstudios
LinkedIn: https://jp.linkedin.com/in/benroachstudios
Email: benroachstudios@gmail.com
Kindest regards,
I am interested in making those props you require for your project. I mostly do Sci-fi stuff so this would be fun to do. Feel free to check my portfolio on http://kingslayer101.artstation.com/
I am very interested in working for you as an environment artist on your game.
I am an English University graduate with a degree in Computer Games Art from Teesside University.
I am capable with 3DS Max, ZBrush, Photoshop, Substance Painter, Quixel 3DO/NDO/DDO.
I am looking to work for around £10 (GBP) an hour.
Here is a link to my potrfolio - https://tomwoodart.carbonmade.com/
If you have any questions email me at: tomwoodart@hotmail.com
Good luck with Tacoma, it looks really cool.
Thanks in advance
Tom Wood
My name is Amanda Speroni and I am interested in your prop modeling job for Tacoma. I am an experienced prop modeler having worked for the studio BELOUDEST. I also have a Bachelors degree in 3D Modeling for Computer Animation and Video Game Design. Here is my portfolio:
http://amandasperoni.carbonmade.com/
Thank you and hope to hear back from you.
My name's Matthew Kline and I was interested in the job as well! I've been a 3D environment artist for 4+ years now and have experience creating sci-fi environments/props and working in Unity.
My portfolio can be found at http://mkline3d.com/
Hope to hear back soon!
I'm available right now and would love to take part on this.
Take a look at my personal stuff here:
https://www.artstation.com/artist/trik
I am able to double as a concept artist as well if needed.
Cheers!
All my contact info, resume and such are at https://hideous.artstation.com/
Thanks!
https://www.artstation.com/artist/taertau
Here is my portfolio for your evaluation: https://www.artstation.com/artist/alexbellato
Thanks
I'm interested.
Here's mine https://www.artstation.com/artist/diego_quarantine
Available for full-time contracts.
- Shawn Wiederhoeft
https://shawnwiederhoeft.artstation.com/
Skills: 3D modeling both high and low poly, UV mapping and layouts, Photo realistic and stylized texture creation and PBR workflows, Mesh and UV clean up, Experience creating game assets from concept to finalized pieces, Lighting experience in game engine and within various modeling and texturing applications, Collaboration with experienced artists under tight deadlines eventually leading to meeting the pre determined release date on a shipped title, and Strong understanding of art foundations.
Software Knowledge: Autodesk Maya, Zbrush, Substance Painter, Unreal 4, UDK 3, Unity Game Engine, Adobe Photoshop, Adobe Illustrator, SourceTree, GitHub, Gitlab, Nuke, Xnormal, and Crazy Bump.
Please feel free to contact me if you require any further information I hope to hear from you soon!
Best Regards,
Cole Larson
Skills: 3D modeling both high and low poly, UV mapping and layouts, Photo realistic and stylized texture creation and PBR workflows, Mesh and UV clean up, Experience creating game assets from concept to finalized pieces, Lighting experience in game engine and within various modeling and texturing applications, Collaboration with experienced artists under tight deadlines eventually leading to meeting the pre determined release date on a shipped title, and Strong understanding of art foundations.
Software Knowledge: Autodesk Maya, Zbrush, Substance Painter, Unreal 4, UDK 3, Unity Game Engine, Adobe Photoshop, Adobe Illustrator, SourceTree, GitHub, Gitlab, Nuke, Xnormal, and Crazy Bump.
Please feel free to contact me if you require any further information I hope to hear from you soon!
Best Regards,
Cole Larson
Thank you for your attention!
I believe i've got enough experience to get this job done as good as possible. I'm also ready to begin working ASAP as full-time contractor.
You can see examples of my work at Artstation - https://www.artstation.com/artist/mikewal
Thanks
Mike
I would love to talk more about the project, if you have any questions or want more information shoot me an email.
http://orexisx89.cgarena.com/
I'd love to talk about the project, if you need more information let me know, I'll do my best to answer any questions that you may have thank you for your time and consideration.
Best regards
-Charles
If you have any questions or would like to see additional content, I'd be happy provide.
I can be reached by my email: cptalbatross@gmail.com
Thank you for your consideration!