Final renders of a game scene, this project was mainly used to learn the pipeline from Maya - Substance Painter - Substance Designer - Unreal Engine 4.
Looks OK...my first impression is that the walls and floor need a LOT more detail (paneling, vents, control panels etc.)--right now they feel unfinished and are not establishing the space well at all. The lighting could use a bit of work too--I'd expect a space like this to be lit by soft fluorescent lights, not the standard key/fill setup you're using now.
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Just my two cents.