Pleased to meet you,
My name is Benjamin, and I am an experienced Environment Artist & Level Designer originally from Australia but currently living and working in Tokyo, Japan.
I have worked alongside the influential minds at Square Enix, Sega and soon Fromsoftware to name a few. I recently finished working on Final Fantasy XV, Kingsglaive and upcoming titles from Sega and Fromsoftware.
Portfolio: https://www.artstation.com/artist/benroachstudioshttps://www.youtube.com/watch?v=fnoSpZMicZU&t=47sContact:ben@upsurgestudios.com
Skype: benroachstudios
Skills:Low poly modeling, retopology, UV unwrappingHigh poly subdivision modeling, detailed sculpting, clean normal map bakingHand painted textures, Procedural substances, tiling textures PBR Material generation, game engine material networks, vertex blended materials, large terrain materials Level design & layout, placement, balance of gameplay and designLighting arrangement (Real-time), dynamic lighting, baked lighting, post processingTerrain construction, height map editing, terrain seamless blending
Interested in a range of work styles from contract to full time. Unfortunately I can only take on paid work. Some of my recent work includes my personal recreation of Dark Souls 3 inside Unreal Engine 4. I did all the modeling, textures, lighting and layout myself as a personal project:
Thank you for your time and consideration.
-Ben
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