Hello everyone I am coming back to animation and decided to make my own model and rig. I wanted to know if i could get a critique on how the model edge flow looks so far. i want to continue to add more detail but i tend to get overwhelmed with the topology. Any help is appreciated thank you!!!
What breed of horse you are basing this off, could you include the reference you are using?
Overall shape is looking good.
I would add a face loop between the front legs to give the chest some definition. Horses have a pectoral muscle, and without a loop there it will be hard to define that shape.
Also I might try moving the pole vert on his front legs up more, or changing the way the edge loops there. Check out the bone structure of a horse; their leg doesn't end right at the body, it goes up more. Because the shoulder socket is higher, you can get a more realistic deformation when animating by moving that pole, or including a loop that goes a little higher.
Watch the size of the neck. Right now it is very slender. Depending on the breed of horse they can have a much thicker neck.
Replies
Overall shape is looking good.
I would add a face loop between the front legs to give the chest some definition. Horses have a pectoral muscle, and without a loop there it will be hard to define that shape.
Also I might try moving the pole vert on his front legs up more, or changing the way the edge loops there. Check out the bone structure of a horse; their leg doesn't end right at the body, it goes up more. Because the shoulder socket is higher, you can get a more realistic deformation when animating by moving that pole, or including a loop that goes a little higher.
Watch the size of the neck. Right now it is very slender. Depending on the breed of horse they can have a much thicker neck.