https://www.youtube.com/watch?v=y27KjX_FRk4
https://www.youtube.com/watch?v=xFVdjg8lXtI&list=PLMV8uMKPRHwWT12w9wLO-Tpr5xpR3f6WKHigh performing technical artist who is passionate about making games
Creative, motivated, curious, dedicated and positive team player with great social skills
A drive to make the most out of any task, and a will to always improve
Proven ability to accurately plan and estimate your own workload, and complete your tasks within a specified timeframe
Driven by problem solving and a willingness to improve and help the team
Fluent in English
Willing to relocate to Malmö, Sweden
Passionate about optimizing, profiling and high frame rate
Work closely to Art Director to realize the vision of the game
Maya expert
Python/MEL/C# scripting skills to improve existing and create new tools and piplines
Advanced Unreal Engine experience including Blueprints and visual scripting
Advanced profiling skills
Advanced shader knowledge
Advanced particle editor experience
6+ years experience as a technical artist
2+ number of shipped games (full development cycles)
Unity experience
Photoshop scripting experience
Good character rigging skills