Almost done now, its 15000 tris with 2k maps. I know I haven't fully optimised this like I would a model at work I was more aiming for testing out substance painter workflow and hit a good quality bar. Still deciding what to upload.
Heres the finished model. Rendered in toolbag 3. Thanks for checking it out more pics and model viewer can be seen on my artstation https://www.artstation.com/artwork/bzVog
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