So I've been modelling for a few months and thought I'd try my hand at some low-poly RTS/mobile assets, but could do with some critiquing before I go any further with it. The idea behind the project is to provide the user with a bunch of assets (like turrets, chassis, cannons) that they can put together to make something suitable for their game. Hopefully I can make the textures editable in photoshop as well so they can change the colours that way if they choose. Below is an (admittedly hideous) example of what they could make:
I'm using Blender and Substance Painter, as well as Unity for the animations and possibly the particle systems.
Thanks for your time!