I wanted to get more out of my substance painter experience, so i wanted to create something with tools i haven't used before within painter. Since there is an abundance of game ready guns, i wanted to create something more elegant, something that stands out. To create this i used 3ds max (hi en low res meshes), and substance painter for texturing, baking and rendering. This piano will also be part of an arch viz project i'm working on (hence the clean materials). the post processing is done in Lightroom. i did the internals as wel to create an extra challenge