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[Zbrush] symmetry noob talk

polycounter lvl 2
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tzeentch polycounter lvl 2
Ok, I've done my research and I've asked people, but the knowledge on how to set up symmetry in Zbrush is still not applicable in every case I run into. I use Set pivot with the transpose tools and Center pivot, but the axes are never well aligned. Local symmetry is also not always punctual. I feel there's something wrong in my workflow.
I will be infinitely thankful if someone takes the time to explain to me a universal approach towards symmetry in Zbrush for custom models. Also, adjusting a certain view as front to be able to use symmetry according to that view.
Thanks in advance! 
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