Hi guys, I'm about a month into 3D Modeling. I'm hoping to land an internship at a small studio as a generalist.
I've been learning 3D Modeling from modeling to texturing, and found mudbox and my fine art background skill really came through.
Looking for a critique, but
I don't know how to present it right like people do here in this forum. If yall have any suggestion, as to laying it out for presentation (do I render this mofo?? my computer will crash). My computer doesn't have a lot of computer power, so this model lags.
Please someone teach me how to create a presentation fitting to put this piece into my portfolio! Thank you.
(I took a screenshots and arranged them on photoshop)
3-Hour sculpt