Second time making a character with zbrush and maya. I've been learning 3d for almost a year now and I think I'm starting to get the hang of the process, but I still have a ton to learn. Here are some screengrabs and shitty camera shots (sorry about those) of the process. I would love to hear any feedback.
Just the initial body sculpt. Wanted to go for a fat but muscular look (ala Kingpin). Arms started out a little small in this shot but I later inflated and define
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Just uploaded the Marmoset viewer file to artstation. Does anyone know how to properly embed it? I tried the embed code but it didn't display anything.
But seriously, nice job! The color choices look good and the metal pauldrons turned out very well. The one major critique I have is that the skin and especially lips still have that soft, un-sculpted look and could have used a little more detail work - just something to keep in mind for future models. Can't wait to see more of your stuff!