Home Full time/Part time work

Full Time 3D Technical Artist-Ottawa, Canada

Offline / Send Message
Pinned


Hot Glue Games is an independent video game studio in Kanata, Ontario Canada.  We’re a small passionate team aspiring to make compelling video game experiences rich in story, emotion, immersion and meaningful gameplay for PC and consoles.

We are seeking an in-house full time 3D Technical Artist to work alongside our team on an unannounced PC title. We are looking for an artist who is able to emphasize proper technique and methodology while being adaptable to various styles. This artist will be responsible for creating game ready assets including environments, characters, and weapons and be comfortable with rigging, animations and texturing. The position is paid and we are flexible and competitive in salary.


RESPONSIBILITIES:

  • Model and texture game ready environments, weapons, and characters defined by the game’s art style and create variants of existing assets
  • Have a keen eye for detail and a clear understanding PBR workflow
  • Maintain and communicate an effective art pipeline
  • Able to perform rigging and animate character models
  • Integrate final assets into the games engine
  • Able to create a compelling and cohesive art direction within a set of technical limitations
  • Able to work in an active team environment, providing input in all aspects and participating in the creative process of the game


REQUIREMENTS:

  • A passion for games with over 3 years of experience as a 3D game artist performing professional work or personal projects
  • Amazing game-focused art portfolio of 3D and 2D work
  • Experience with modeling in 3ds Studio Max, Maya or equivalent
  • Experience creating models in Mudbox or ZBrush
  • Experience with low-poly and high-poly modeling of both organic and hard-surface assets
  • Experience creating textures in Substance Painter and Substance Designer
  • Understanding of 3D art techniques and practices including UV mapping, texturing, rigging, and animation
  • Familiarity and minor technical prowess with game engines such as Unreal Engine 4 and Unity 5
  • Familiarity with shader development, lighting and post-processing techniques
  • Excellent communication, time-management and organization skills with familiarity in agile project management methodologies and tracking tools
  • Ability to work in a team environment, both providing and receiving feedback and critique
  • Must be in the Ottawa area or willing to re-locate

 

PLUSES:

  • Basic experience in creating particle effects and in game effects
  • Working knowledge of Marvelous Designer
  • Experience with version control systems such as Git, Perforce and SVN
  • Experience in high poly asset creation for PC and consoles

 

If you feel you are an awesome candidate for this position, please apply by sending your cover letter, resume, and portfolio to hiring@hotgluegames.com

Replies

Sign In or Register to comment.