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Hot Glue Games is an independent
video game studio in Kanata, Ontario Canada. We’re a small passionate
team aspiring to make compelling video game experiences rich in story,
emotion, immersion and meaningful gameplay for PC and consoles.
We are seeking an in-house full
time 3D Technical Artist to work alongside our team on an unannounced PC
title. We are looking for an artist who is able to emphasize proper technique
and methodology while being adaptable to various styles. This artist will be
responsible for creating game ready assets including environments, characters,
and weapons and be comfortable with rigging, animations and texturing. The
position is paid and we are flexible and competitive in salary.
RESPONSIBILITIES:
- Model and texture game ready environments,
weapons, and characters defined by the game’s art style and create
variants of existing assets
- Have a keen eye for detail and
a clear understanding PBR workflow
- Maintain and communicate an effective
art pipeline
- Able to perform rigging and
animate character models
- Integrate final assets into the
games engine
- Able to create a compelling
and cohesive art direction within a set of technical limitations
- Able to work in an active
team environment, providing input in all aspects and participating in
the creative process of the game
REQUIREMENTS:
- A passion for games with over
3 years of experience as a 3D game artist performing professional work
or personal projects
- Amazing game-focused art portfolio
of 3D and 2D work
- Experience with modeling in
3ds Studio Max, Maya or equivalent
- Experience creating models in
Mudbox or ZBrush
- Experience with low-poly and
high-poly modeling of both organic and hard-surface assets
- Experience creating textures
in Substance Painter and Substance Designer
- Understanding of 3D art
techniques and practices including UV mapping, texturing, rigging, and
animation
- Familiarity and minor
technical prowess with game engines such as Unreal Engine 4 and Unity 5
- Familiarity with shader
development, lighting and post-processing techniques
- Excellent communication,
time-management and organization skills with familiarity in agile
project management methodologies and tracking tools
- Ability to work in a team
environment, both providing and receiving feedback and critique
- Must be in the Ottawa area or
willing to re-locate
PLUSES:
- Basic experience in creating
particle effects and in game effects
- Working knowledge of
Marvelous Designer
- Experience with version
control systems such as Git, Perforce and SVN
- Experience in high poly asset
creation for PC and consoles
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If you feel you
are an awesome candidate for this position, please apply by sending your cover
letter, resume, and portfolio to hiring@hotgluegames.com.
Replies
Thank you,
Hot Glue Games Hiring Team
hotgluegames.com