Hello
I'm usually an animator , but for a change I decided I was going to create a character of my own (to later animate it ;P )
So I'm looking for some advice to push the character further. Also I'm going to need some advice to rig the skirt and apron in a practical way for Unreal engine 4 if you guys have any good idea ^^
so, what do you guys think ?
EDIT 1 :
the character's rifle
modelEdit 2:
the character's sketchfab
model
Replies
Original work, gg
I want my dress to be more rigid than in your reference but the folds are all over the part. her is the fix :
or maybe you guys feel like some things can be improved on ?
her a sketchfab version of it
model
One thing that bothers me on the rifle is that the butt has symetrical curves. I think you could get a stronger silhouette by introducing a straight line somewhere (probably the upper line).
bonus : a sketchfab
model