3DS Max Export | Animations to Unity & UE4 Errors . How do I fix it?

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Hawkena polycounter lvl 2
I am having issues importing a rigged and animated model into Unity and Unreal Engine 4. In UE4 I get a multiple root error and cannot import while in Unity the model imports but the animation breaks and portions of the skin do not move with the rest of the animation.

Please help. I attached links to the model's hierarchy and error I have been receiving in UE4.

Any help is greatly appreciated. Thank you for taking the time to read and help me.

EDIT:: The image below can be hard to read. Open it in a new tab to be able to view my hierarchy. Thanks




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