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Zach3D
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Zach3D null
Hello, 

So this project is my first attempt at working with substance painter and working with PBR materials in general. I would like to use it for my portfolio (i'm still in school so i'm hoping to get an internship soon) and I want everything on there to be as good as it can be. Feedback on any part would be greatly appreciated! :) All of the modeling was done in Maya, painting and map baking was done in Substance Painter. The renders were also done in substance painter and there is a link to view the model on sketchfab below too. (I hope I put this post in the right area) Thank you!  

 model




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