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[FOR HIRE] Experienced 3D game artist | Robert Berrier | Environments, Asset creation, Hard-Surface

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Robert Berrier polycounter lvl 8

[ Available for off-site contract work ]

Last updated: May 2020




Focused on a clean and structured process, built from experience and competency. I am looking to find clients that are in need of professional 3D art production and design. I work with a process that ensures a smooth collaboration, and which finds the best outcome that fits within the project scope. This process will support us in both communication, production and management. My goal is to take away your need of art micro-management. So you have more time to focus on the bigger picture of your project.

- Clean delivery with clean files and naming conventions.
- Art that works, ready for implementation depending on your programmers needs.
- On time delivery with clear communication.
- Knowledge of game development pitfalls and it's management challenges. Meaning catching the problems before they occur.
- Autonomous workflow, meaning you don't need to micromanage our collaboration.

I'm looking for serious work. If your budget is low, I can offer you a "ask for advice" call to help you get the most out of your project. In return I ask you to share my name with others who could benefit from my work and knowledge. Have a small question? simple send me an email and I will gladly help you.




Skype: Robert Berrier - 3D (Utrecht, the Netherlands)
Phone (EU, Holland): +31 6 52308591

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Robert Berrier | Master 3D artist, CEO & Founder
www.robertberrier.com | [email protected]
Skype: Robert Berrier - 3D Art
Phone: +31 6 52308591


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