Hello!
I have been working on an environment in Unity that is supposed to be a snow scene. The problem is, I am having a hard time with the transition between various objects and snow... Making them look like the snow actually has some volume and that they aren't just stuck on top of the ground.
I'm aiming for kind of a mix between stylized and realism, and I am just not certain what to do next or how to go about fixing this.
Any suggestions or techniques would be helpful!
Thanks
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