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Blizzard style "half" textures

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Michael_Ingrassia polycounter lvl 5
Hey guys,
I've always textured game assets with both sides (both hands & feet, both sides of face). I'm wanting to try a few assets on texturing just one half like Blizzard does but getting weird issues in Unity as expected. Can anyone point me to a tutorial on the asset shader setup/engine process. I cant seem to locate any for some reason.

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