Hey guys i have an issue were when i add any type FFD Modifier 2x2x2, 3x3x3, 4x4x4 to a plane (converted to a editable poly) image of my tree branch and try to adjust the control points it will move the point but won't distort at all, when i try on a new plane it works but not mine for some reason, i was wondering if anyone knew why ive been trying to fix this for hours and so i came here as a last resort. Keep in mind that i have (Show end result enabled).
Replies
Some modifiers have options to switch back and forth between stack selection and object, FFD does not.
So I can think of two ways to fix this;
1) Deal with the sub-object selection.
Go back down the modifier stack to Editable Poly, enter a sub-object mode and select all, then click on the FFD modifier.
Remember that the stack is history dependant and what happens below the stack affects what is above it. Since the FFD is set to sub-object mode if you change the selection and exit Editable Poly the FFD will only operate on that selection.
2) Delete the FFD modifier and apply it on the object level
Make sure you aren't in sub-object mode and reapply the FFD modifier.
Personally this is what I would do so it operates at the object level and isn't subject to selection changes.