I've designed three tanks, but need some outside feedback on a couple of them. I've been struggling with the mesh and getting proper UVs out.
This is the first one, a light tank with a limited traverse, inspired by AMX 12/13 tanks.
Here's the large one, kind of a modular weapons platform with an articulation capability.
modelmodelHere they both are on Sketchfab, so you can view wireframes and view the geo better. The small one also has some brief textures added, so you can view the UVs.
I'm also thinking of taking these tanks into a game engine for portfolio purposes, and am wondering what would be the best option. I've made band geo for the tracks so I can make an animated texture instead, if the game engine is only capable of that. Other than that... I was thinking of making a scene in Unreal.
Any input would be appreciated, and I will likely be updating this with my progress on the textures. Thanks!
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