Hi all
After spending a lot of hours on this particular element of the model I've decided to ask the community for help. This is one of my first modelling works so...
I don't know how to make this corner of a train carriage proper.. which means I don't know how to get rid of this shading bugs
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I feel that topology is wrong but don't know what to do..
Thank you guys
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Replies
Also try to avoid ngons. (Polygons that have more than 4 sides)
You might have some hard edges that should be soft too.
I still keep thinking that maybe I should have modelled this in subdiv modelling technique or not.. that's supposed to be a game asset