This was an older work which I modeled for practicing because I liked its design. I decided to finish this piece for my portfolio while looking for work. I fixed inaccuracies from my previous iteration. I am going to make a lowpoly version of it and texture it (in Quixel). Just finished getting my finalized normal bake and now i need to get the other maps done for texturing. In the meantime, here are a few high-poly shots (will have more in the future).
For comparison from the first iteration (was missing audio jacks and some other minor details):