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Sketchbook : Valravn

polycounter lvl 7
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Valravn polycounter lvl 7
Hi!

My name's Byron. I'm a game art student from a town called Wollongong, just an hour south of Sydney, Australia.

I'm starting to build my portfolio so that I can get a job, so I thought I'd post the progress on that here, maybe get some advice and critique from the great artists here. You can view my current (limited) portfolio on my art station profile - https://www.artstation.com/artist/blin_turn

I have 3 "dioramas" or vertical slices of environments that I'd like to make initially. 

1. A realistic, contemporary environment section. 
2. A sci fi environment section.
3. A medieval/fantasy diorama.

The software that I'll be using;

* Substance designer and painter
* Modo 10.0 Indie
* Unreal Engine 4
* Zbrush

Anyhow, I'm really looking forward to getting into this, and getting involved with the community here.

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  • Valravn
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    Valravn polycounter lvl 7
    I think I'll start with my idea for the realistic contemporary diorama. 

    This image is an abandoned train tunnel near where I live. Inside, bright blue glow worms cover the walls and ceiling. And outside... well, you can see from this image that it is quite a beautiful place! 



    Much foliage will be needed in this scene no doubt.
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