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Rendering problems, vray, help

polycounter lvl 3
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GhostInTheShell polycounter lvl 3
Hi!

I'm having some problems to render, that i don't know what i'm doing wrong, i already read the documentation, searched how to do and everything and i don't know what i'm missing.

i'm trying to render on vray using BRDFAlsurface, but my map does not appears right 
>render (all the skin get this weak color)


>maps (all in 4K, i tried to render in 4K and other resolutions, same result)
http://puu.sh/rL8LJ/b2f5d5a64e.jpg <diffuse
http://puu.sh/rL8NW/179664f9ce.jpg < shallow
http://puu.sh/rL8Ri/5b5dbec2dd.jpg < mid
http://puu.sh/rL8Td/0b29ff96db.jpg < deep
(i have the other maps too, spec, secundary spec, gloss, displacement, normal, but they are not the point here i guess.)

>my settings (i only connected those maps there to try to make my tests a little faster, tried to change the position of the maps, tried to change the density and the mix as well, but the result is pretty much the same.)
>sss1 shallow
>sss2 mid
>sss3 deep


Thanks for any help.

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