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Sci-Fi Tram [WIP]

3dsMaxDude
polycounter lvl 6
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3dsMaxDude polycounter lvl 6

Hey guys, just thought I'd share some images of my first MA assignment. It's still a work in progress so I'm open to suggestions on anything I can change about it. It was modeled in 3ds Max and textured using the Quixel Suite and Substance Painter.

The first few images were rendered in Marmoset Toolbag and the last image was rendered using the Unreal Engine. The environment in the last image is from the Infinity Blade: Grass Lands map from the unreal marketplace. Any constructive criticism and feedback are welcome.









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