Hey,
So i was playing around with booleans and apparently according to the help files, I can see the input mesh after i have performed the boolean, if I switch a couple of toggles in the transform and shape nodes via the attribute editor. (visibility and intermediate object)
Now I have tried and I have tried... but I cannot get this to work at all... which makes working with cutting volumes pretty difficult.
Anyone have some experience with this and know how to get it working?
cheers
Replies
I typically use KTools for booleans which does that and some other nice things, CREASE+ does as well.
Someone on CGTalk also mentioned K-Tools and they do indeed look really impressive. However I'm not sure I can use 3rd party tools at work, and I use other 3d apps at home. Otherwise I'd snap that up!
cheers
I just posted it up
http://polycount.com/discussion/178588/maya-interactive-boolean-tool-exposing-mayas-procedural-booleans
http://polycount.com/discussion/comment/2461532#Comment_2461532