Hey, I'm getting this weird pattern in my normal map that looks like this:
I've tried a few remedies which have all been to no avail. So far I tried:
- Triangulating the door.
- Setting up new smoothing groups on the door.
- Resetting the XForm of the both the LP door and HP door.
Hopefully someone here knows of a way to solve this as this is hindering me from beginning the texture phase. Thanks guys!