Looks like a rock to me too - a pretty good rock. Is there a specific style or reference you're going for?
Perfectly normal to doubt your own work too, I often look at my own stuff and ask "would other people know what it is?"; answer is usually yes and I'm just being overly critical/sceptical :P
Sometimes for peace of mind I just grab someone and ask them "What is this?" then point at the model. If they get it right.. Or they're at least in the right ballpark, then that's good enough reassurance for me
Definitely looks like a rock to me! Even though sculpt and flow is really important for a rock, remember that textures and materials will play a way bigger role in the final feel of a rock than the actual geometry.
I made this without a reference.... I want to try to go as realistic as I can.
That's where you went wrong. Your rocks look pretty decent, and I don't think anyone would question them if they were thrown into a scene, but if you want to push the realism you need to take the time to carefully look at reference.
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Perfectly normal to doubt your own work too, I often look at my own stuff and ask "would other people know what it is?"; answer is usually yes and I'm just being overly critical/sceptical :P
Even though sculpt and flow is really important for a rock, remember that textures and materials will play a way bigger role in the final feel of a rock than the actual geometry.
Nice mesh btw.