Project: UE4 80's Motel: Miami Druglord DenGreetings everyone! I've been working on this project in my free time off an on for a few months and figured it was about time to share!I have been working on a Druglord Den that takes place in a 1980's Miami Motel. I am a bit less than 50% done with the project but as always, crits are always welcomed! If you have a question about a crit or aren't sure if I am aware of the issue or not, feel free to visit my Trello Task Board and check out the upcoming things I have yet to do on my list! If not, feel free to post anyways because feedback is always appreciated!
Reference Pintrest Board PINTREST BOARD LINKPROJECT GOOGLE DOC GOOGLE DOCTRELLO TASK BOARD
TRELLO TASK BOARD LINK
*WIP* 1
I'm well into the production stages of this environment. There are some assets that are further along than others but nothing is 100% done. There is a laundry list of issues and things I have to work or rework and nothing is off the table for fixing! Also, lighting is completely in the blocked out stages and will most likely be re-done a few times before it's all said and done.
Lastly, I just wanted to mention that I am highly considering and planning on turning this environment into a Gumroad tutorial for Environment Design and creation as well as World Building; taking something from an idea concept to completion. This would span the gamut from coming up with documents to help you in pre-production to how I concepted the scene in 3D, to building our certain elements, to finishing and finalizing. So please, if this is something you would likely pay for in a Gumroad, then let me know! Definitely looking for inspiration to finish and knowing that people would like to see this process would help push me along for sure!
Hope you enjoyed what I shared, and thanks for checking me out!
Happy Arting!
-Rogelio
Replies
Still grinding away on this! Happy with how it's coming along!
Changelog:
Next immediate updates:
Down the road:
If I were to offer any comments, I would say in that second shot, the large circular reflection on the picture hanging over the bed makes it seem rather smooth like a glass. But I'd imagine it rare to have a painting that large /w glass covering it. Would be cool to see some breakup of light angles if it were an oil painting or something?
I do really like the contrast it creates though on that side of the room. Great work man!
Already gave you feedback, but still wanted to say this was rad. :P
@gsokol
@9Solid You are 100% correct. Definitely something I should hit before I call this done! And thank you for the enthusiasm! I too am excited to see this done soon haha
Got lots of wonderful feedback last week on this piece, however this is strictly a lighting update Tried to really push my knowledge of the "Koola Style" of physically correct lighting in UE4, and although this is not really an Archviz piece, I feel like I learned a ton in the process!
Lots more feedback to hit to polish this up and be done with it! And as always, C&C is always welcomed on anything!
Cheers!