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Need help with animaiton mirroring in Maya

https://youtu.be/ZJCWsbYrtz8

Hi Polycount members!
Hope to get some help with how to mirror animations in Maya since Unreal engine have
no support for just flipping the animations in the engine.
As shown in the end of the video, when scaling the control rig i get the mirror i want
but i have no idea how to achive it.
We need to do this since we have multiple animaitons in our game that needs mirroring 
for our gameplay to work.

Any tips and tricks would be helpful!
/Cheers

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