I wanted to ask. For people, who have tried Photoshop for 3d texture painting. Is it any good? Is it convenient for painting 8k, 16k and 32 k textures.
I am thinking of trying out mari, or 3dcoat. For me, I find Mudbox a little less intuitive. I normally use Viewport canvas in 3dsmax.
Replies
If you want to paint textures that high res, however, Mari seems like the best option as it's geared for film grade production. Substance Painter is also great but I'm not sure if it can go above 8k.