Professional hard-surface 3d artist with a 4 year experience in games industry available for paid remote work.
Specializing in vehicle, weapon and prop production.
Main software: - Maya, Zbrush, Photoshop, Substance Painter, Marmoset Toolbag, UE4
Skills:
- Blockout, high-poly, low-poly, LOD's modeling
- Efficient UV mapping
- Realistic PBR texturing
Portfolio:
www.kyle-kr.comContact:Email:
kylesfolder@gmail.comSkype: kyle-kr
Have a great
day!
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