Home Adobe Substance

SD. Issue with generating Height map from Normal

polycounter lvl 14
Offline / Send Message
Inpw polycounter lvl 14
Hello.

I meet strange thing while tried to generate height map from normal map. I have two normal maps which can be connected together without seams. And then I used node "normal_to_height"  tot generate height maps from them. And result maps cannot be connected without seams. See picture:


You can see my normal maps here:
http://imgur.com/ivYgrxS
http://imgur.com/UnoUraF



Replies

  • Jerc
    Options
    Offline / Send Message
    Jerc interpolator
    The normal to height filter is pretty complex and looks at the whole normal map to generate the height, so differences between the 2 normals can show up on the seam even if these differences are not on the edge directly on the original normal.
    Try reducing the low frequency parameter to 0 on the normal to height filter, you should get better results.
  • Inpw
    Options
    Offline / Send Message
    Inpw polycounter lvl 14
    Thank you a lot! It works!
Sign In or Register to comment.