Hi,
I'm currently working on a steampunk-ish robot character for a hobby game I'm developing. The current version of the model is visible here ...
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For information the model comes in at about 4500 triangles - actually slightly less than I originally expected.
I've uploaded the model to sketchfab for a full 3D view ...
modelFor the moment the model itself is more or less done (beyond tweaking a few elements such as the arms) and I've unwrapped the model and applied a simple texturing to sort out the colour scheme. Next steps will be a full texturing (materials, detail, normal maps, etc). However before starting that (painful for me!) process I would welcome any comments anyone has.
Thanks,
Jon.