Responsibilities:
Create environment assets that make our concepts come to life
Iterate on game assets with cross functional teams and leads through prototyping and critiques
Requirements:
Minimum of 2-3 years of experience in game development as a 3D artist
Great understanding of current asset creation tools and techniques
Ability to work within a multidisciplinary team that is scattered throughout the world
Strong self-motivation, great communication, and awesome team-player attitude
Capable of mastering new pipeline and tech tools
Passion for games
Pluses:
Experience in the Unreal 4 Engine
Proficient in creating hard surface and architecture assets
Adept at SpeedTree
Shipped at least 1 game as an environment artist
Familiarity with the ARK Dev Kit
Please send your resume and portfolio to jobs@studiowildcard.com with the job position in the headline.
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