On one hand it looks very nice. Do whatever looks good and speeds up your workflow right? On the other it looks like it would be hard to get good mask in order to blend it with other materials and doesn't demonstrate any knowledge of materials like procedural do. Do you use Photogrammy for your personal work, and if you owned your own studio (hypothetically) then would you adapt it into your pipeline?
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[edit - well, now that the thread title has been corrected this doesn't really work anymore but I'll leave this here for the sake of it Gotta love these Photo Grammys !]
In conclusion, Scanned Textures and Photogrammetry is the best thing since Normal Maps. hehe
Cheers!