Wow, for your first walk you have done extremely well! One thing that is noticeable right away is the right legs down position, it is very sudden, makes it look like he has a limp rather than a smooth controlled walk. Other than that it is pretty hard to fault, you have some lovely hip and chest movement.
It feels too slow overall. There's too much kickback as the foot leaves the ground. I would go back to your main poses and really make them dynamic. Your poses are not helping your run.
For your first animations it's good, I would say you choose an advanced rig to start out with tho hehe. A comment I would like to make is about how to approach animating. Basically you're breathing life and movement into a mannequin, and there's more to movement than a series of poses stringed together. Try thinking about the personality of whatever you're animating. Everyone has their own way of walking and I can see you've added some flair to the hands which is good! However it doesn't feel like the rest of the body is matching the way the hands to fluidly dangle about.
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I have tried to fix it.
Here is the update of the animation.))
https://youtu.be/cMwdZQYO5tw
I was using Richard Williams run animation tutorial.
I think I did some mistakes in this animation.
Please, give me your feedback, I need fresh eye.
I will definitely fix all that stuff.