The material with Iray look sensational though my render program doesn't support Iray. How can i produce the maps in Opengl as i make the material in MDL? Also i cannot produce the Sbsar file either.
Iray is a path-tracer, so the rendering will be as realistic as possible. However the OpenGL renderer will use more approximations. You can try increasing the sample quality in the preferences of Designer (Preferences > 3D View > Sample Table Size) which should give you better reflections (but will be slower).
Can you explain a but further your sbsar issue however ? Your description is very vague.
How do i see the material in Opengl. Please explain how i see the material created in Iray to show similar results in Opengl. I want to produce the maps so i can render the material. If i try to produce a Sbsar file SD crashes.
Replies
Can you explain a but further your sbsar issue however ? Your description is very vague.
Please explain how i see the material created in Iray to show similar results in Opengl.
I want to produce the maps so i can render the material.
If i try to produce a Sbsar file SD crashes.