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Different ways to create nebulas?

polycounter lvl 11
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Sastrei polycounter lvl 11
Broad question, I know, but what are some different ways to create the classic colorful space nebula? I'd like to create some for background elements on a skysphere, but I lack the artistic ability to paint 2D nebulas by hand. I was thinking volumetric sims, but those are resource intensive and I don't know a lot about them, plus I usually end up finding smoke/fire/water tutorials instead that are geared towards a dynamic effect rather than a static one.

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