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Nonkel's path to 3d

Nonkel
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Nonkel null
Hi,

Thanks for reading this.
I do this as a hobby, so i have no education in this. So i want to make a part of a road for the racing game asetto corsa. After watching tons of videos and reading pages of websites i took my first steps and started to make the roadsigns. Could you please take a look at it and give me soms tips or point me to things i did wrong or could do better?

1. this is for signs standing next to the road so the player would see it from closeby and can drive against it. So should i use more geometry for the round sign? Or did i do something wrong with the normal map? Am i using too much geometry in general?

2. is my normal map ok? I think there is a problem. What can i do to improve this? It was modeled in 3ds max and baked in substance painter
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